I presented the prototype to Scott last week. Here is the presentation.
I also added a few models to the scene. Since Mozilla Spoke is an online 3D workstation, it can only accept glb models. It’s also brand new, so it took me a looooooot of time to debug and test run.
Here’s what I got so far:
I changed the entire virtual space into a black universe with colorful box-like particles floating in the air.
I am minimizing the objects and textures to make sure the scenes will run smoothly.
I am also reaching out to storytellers to be part of the performance. Ideally, they will stand in story-sharing boxes.
I’m also testing out if I can host two rooms with different scenes at the same time.
I also designed the route to be linear and narrow to control the audience flow.